Hooks
static bool BeforeCvLuaTeam_lChangeBorderObstacleCount(lua_State* L, int& result);static void AfterCvLuaTeam_lChangeBorderObstacleCount(lua_State* L, int& result);static int ReplaceCvLuaTeam_lChangeBorderObstacleCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lChangeBorderObstacleCount>(host, &BeforeCvLuaTeam_lChangeBorderObstacleCount);CivRegisterAfter<CivHooks::CvLuaTeam_lChangeBorderObstacleCount>(host, &AfterCvLuaTeam_lChangeBorderObstacleCount);CivRegisterReplace<CivHooks::CvLuaTeam_lChangeBorderObstacleCount>(host, &ReplaceCvLuaTeam_lChangeBorderObstacleCount);