Hooks
static bool BeforeCvLuaTeam_lChangeVictoryPoints(lua_State* L, int& result);static void AfterCvLuaTeam_lChangeVictoryPoints(lua_State* L, int& result);static int ReplaceCvLuaTeam_lChangeVictoryPoints(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lChangeVictoryPoints>(host, &BeforeCvLuaTeam_lChangeVictoryPoints);CivRegisterAfter<CivHooks::CvLuaTeam_lChangeVictoryPoints>(host, &AfterCvLuaTeam_lChangeVictoryPoints);CivRegisterReplace<CivHooks::CvLuaTeam_lChangeVictoryPoints>(host, &ReplaceCvLuaTeam_lChangeVictoryPoints);