CvLuaTeam::lIsHasMet(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 1047
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_lIsHasMet
Hooks
static bool BeforeCvLuaTeam_lIsHasMet(lua_State* L, int& result);static void AfterCvLuaTeam_lIsHasMet(lua_State* L, int& result);static int ReplaceCvLuaTeam_lIsHasMet(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lIsHasMet>(host, &BeforeCvLuaTeam_lIsHasMet);CivRegisterAfter<CivHooks::CvLuaTeam_lIsHasMet>(host, &AfterCvLuaTeam_lIsHasMet);CivRegisterReplace<CivHooks::CvLuaTeam_lIsHasMet>(host, &ReplaceCvLuaTeam_lIsHasMet);
Code
1046//bool isHasMet(TeamTypes eIndex);1047int CvLuaTeam::lIsHasMet(lua_State* L)1048{1049 return BasicLuaMethod(L, &CvTeam::isHasMet);1050}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvTeam::isHasMet(TeamTypes) const