Bazaar developer reference

CvLuaTeam::lCountEnemyDangerByArea(lua_State *)

Defined in
Lua/CvLuaTeam.cpp, line 505
Class
CvLuaTeam
Hook name
CivHooks::CvLuaTeam_lCountEnemyDangerByArea

Hooks

static bool BeforeCvLuaTeam_lCountEnemyDangerByArea(lua_State* L, int& result);static void AfterCvLuaTeam_lCountEnemyDangerByArea(lua_State* L, int& result);static int ReplaceCvLuaTeam_lCountEnemyDangerByArea(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lCountEnemyDangerByArea>(host, &BeforeCvLuaTeam_lCountEnemyDangerByArea);CivRegisterAfter<CivHooks::CvLuaTeam_lCountEnemyDangerByArea>(host, &AfterCvLuaTeam_lCountEnemyDangerByArea);CivRegisterReplace<CivHooks::CvLuaTeam_lCountEnemyDangerByArea>(host, &ReplaceCvLuaTeam_lCountEnemyDangerByArea);

Code

504//int countEnemyDangerByArea(CvArea* pArea);505int CvLuaTeam::lCountEnemyDangerByArea(lua_State* L)506{507	return BasicLuaMethod(L, &CvTeam::countEnemyDangerByArea);508}

Calls

Called by