CvLuaTeam::lMeet(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 346
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_lMeet
Hooks
static bool BeforeCvLuaTeam_lMeet(lua_State* L, int& result);static void AfterCvLuaTeam_lMeet(lua_State* L, int& result);static int ReplaceCvLuaTeam_lMeet(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lMeet>(host, &BeforeCvLuaTeam_lMeet);CivRegisterAfter<CivHooks::CvLuaTeam_lMeet>(host, &AfterCvLuaTeam_lMeet);CivRegisterReplace<CivHooks::CvLuaTeam_lMeet>(host, &ReplaceCvLuaTeam_lMeet);
Code
345//void meet(TeamTypes eTeam, bool bSuppressMessages);346int CvLuaTeam::lMeet(lua_State* L)347{348 CvTeam* pkTeam = GetInstance(L);349 TeamTypes eOtherTeam = (TeamTypes)lua_tointeger(L, 2);350 const bool bSuppressMessages = lua_toboolean(L, 3);351352 pkTeam->meet(eOtherTeam, bSuppressMessages);353 return 0;354}
Calls
CvLuaScopedInstance::GetInstance- CvTeam::meet(TeamTypes, bool)
lua_tobooleanlua_tointeger