Hooks
static bool BeforeCvLuaTeam_lCountNumUnitsByArea(lua_State* L, int& result);static void AfterCvLuaTeam_lCountNumUnitsByArea(lua_State* L, int& result);static int ReplaceCvLuaTeam_lCountNumUnitsByArea(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lCountNumUnitsByArea>(host, &BeforeCvLuaTeam_lCountNumUnitsByArea);CivRegisterAfter<CivHooks::CvLuaTeam_lCountNumUnitsByArea>(host, &AfterCvLuaTeam_lCountNumUnitsByArea);CivRegisterReplace<CivHooks::CvLuaTeam_lCountNumUnitsByArea>(host, &ReplaceCvLuaTeam_lCountNumUnitsByArea);