CvLuaTeam::lAddTeam(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 272
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_lAddTeam
Hooks
static bool BeforeCvLuaTeam_lAddTeam(lua_State* L, int& result);static void AfterCvLuaTeam_lAddTeam(lua_State* L, int& result);static int ReplaceCvLuaTeam_lAddTeam(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lAddTeam>(host, &BeforeCvLuaTeam_lAddTeam);CivRegisterAfter<CivHooks::CvLuaTeam_lAddTeam>(host, &AfterCvLuaTeam_lAddTeam);CivRegisterReplace<CivHooks::CvLuaTeam_lAddTeam>(host, &ReplaceCvLuaTeam_lAddTeam);
Code
271//void addTeam(TeamTypes eTeam);272int CvLuaTeam::lAddTeam(lua_State* L)273{274 return BasicLuaMethod(L, &CvTeam::addTeam);275}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvTeam::addTeam(TeamTypes)