Bazaar developer reference

CvLuaTeam::lCanDeclareWar(lua_State *)

Defined in
Lua/CvLuaTeam.cpp, line 287
Class
CvLuaTeam
Hook name
CivHooks::CvLuaTeam_lCanDeclareWar

Hooks

static bool BeforeCvLuaTeam_lCanDeclareWar(lua_State* L, int& result);static void AfterCvLuaTeam_lCanDeclareWar(lua_State* L, int& result);static int ReplaceCvLuaTeam_lCanDeclareWar(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lCanDeclareWar>(host, &BeforeCvLuaTeam_lCanDeclareWar);CivRegisterAfter<CivHooks::CvLuaTeam_lCanDeclareWar>(host, &AfterCvLuaTeam_lCanDeclareWar);CivRegisterReplace<CivHooks::CvLuaTeam_lCanDeclareWar>(host, &ReplaceCvLuaTeam_lCanDeclareWar);

Code

286//bool canDeclareWar(TeamTypes eTeam);287int CvLuaTeam::lCanDeclareWar(lua_State* L)288{289#if defined(MOD_EVENTS_WAR_AND_PEACE)290	CvTeam* pkTeam = GetInstance(L);291	TeamTypes eOtherTeam = (TeamTypes)lua_tointeger(L, 2);292	PlayerTypes eOriginatingPlayer = (PlayerTypes)luaL_optint(L, 3, -1);293294	const bool bCanDeclareWar = pkTeam->canDeclareWar(eOtherTeam, eOriginatingPlayer);295	lua_pushboolean(L, bCanDeclareWar);296	return 1;297#else298	return BasicLuaMethod(L, &CvTeam::canDeclareWar);299#endif300}

Calls

Called by