CvLuaTeam::lGetName(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 570
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_lGetName
Hooks
static bool BeforeCvLuaTeam_lGetName(lua_State* L, int& result);static void AfterCvLuaTeam_lGetName(lua_State* L, int& result);static int ReplaceCvLuaTeam_lGetName(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lGetName>(host, &BeforeCvLuaTeam_lGetName);CivRegisterAfter<CivHooks::CvLuaTeam_lGetName>(host, &AfterCvLuaTeam_lGetName);CivRegisterReplace<CivHooks::CvLuaTeam_lGetName>(host, &ReplaceCvLuaTeam_lGetName);
Code
569//string getName();570int CvLuaTeam::lGetName(lua_State* L)571{572 CvTeam* pkTeam = GetInstance(L);573574 lua_pushstring(L, pkTeam->getName());575 return 1;576}
Calls
CvLuaScopedInstance::GetInstanceCvString::operator const char *- CvTeam::getName() const
lua_pushstring