Hooks
static bool BeforeCvLuaTeam_lIsAllowsOpenBordersToTeam(lua_State* L, int& result);static void AfterCvLuaTeam_lIsAllowsOpenBordersToTeam(lua_State* L, int& result);static int ReplaceCvLuaTeam_lIsAllowsOpenBordersToTeam(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lIsAllowsOpenBordersToTeam>(host, &BeforeCvLuaTeam_lIsAllowsOpenBordersToTeam);CivRegisterAfter<CivHooks::CvLuaTeam_lIsAllowsOpenBordersToTeam>(host, &AfterCvLuaTeam_lIsAllowsOpenBordersToTeam);CivRegisterReplace<CivHooks::CvLuaTeam_lIsAllowsOpenBordersToTeam>(host, &ReplaceCvLuaTeam_lIsAllowsOpenBordersToTeam);