Hooks
static bool BeforeCvLuaTeam_lChangeBridgeBuildingCount(lua_State* L, int& result);static void AfterCvLuaTeam_lChangeBridgeBuildingCount(lua_State* L, int& result);static int ReplaceCvLuaTeam_lChangeBridgeBuildingCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lChangeBridgeBuildingCount>(host, &BeforeCvLuaTeam_lChangeBridgeBuildingCount);CivRegisterAfter<CivHooks::CvLuaTeam_lChangeBridgeBuildingCount>(host, &AfterCvLuaTeam_lChangeBridgeBuildingCount);CivRegisterReplace<CivHooks::CvLuaTeam_lChangeBridgeBuildingCount>(host, &ReplaceCvLuaTeam_lChangeBridgeBuildingCount);