CvLuaTeam::lHasMetHuman(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 441
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_lHasMetHuman
Hooks
static bool BeforeCvLuaTeam_lHasMetHuman(lua_State* L, int& result);static void AfterCvLuaTeam_lHasMetHuman(lua_State* L, int& result);static int ReplaceCvLuaTeam_lHasMetHuman(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lHasMetHuman>(host, &BeforeCvLuaTeam_lHasMetHuman);CivRegisterAfter<CivHooks::CvLuaTeam_lHasMetHuman>(host, &AfterCvLuaTeam_lHasMetHuman);CivRegisterReplace<CivHooks::CvLuaTeam_lHasMetHuman>(host, &ReplaceCvLuaTeam_lHasMetHuman);
Code
440//bool hasMetHuman();441int CvLuaTeam::lHasMetHuman(lua_State* L)442{443 return BasicLuaMethod(L, &CvTeam::hasMetHuman);444}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvTeam::hasMetHuman() const