CvLuaTeam::Register(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 26
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_Register
Hooks
static bool BeforeCvLuaTeam_Register(lua_State* L);static void AfterCvLuaTeam_Register(lua_State* L);static void ReplaceCvLuaTeam_Register(void (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_Register>(host, &BeforeCvLuaTeam_Register);CivRegisterAfter<CivHooks::CvLuaTeam_Register>(host, &AfterCvLuaTeam_Register);CivRegisterReplace<CivHooks::CvLuaTeam_Register>(host, &ReplaceCvLuaTeam_Register);
Code
26void CvLuaTeam::Register(lua_State* L)27{28 FLua::Details::CCallWithErrorHandling(L, pRegister);29}
Calls
- CvLuaTeam::pRegister(lua_State *)
FLua::Details::CCallWithErrorHandling