Bazaar developer reference

LuaSupport::RegisterScriptData(lua_State *)

Defined in
Lua/CvLuaSupport.cpp, line 41
Hook name
CivHooks::LuaSupport_RegisterScriptData

Hooks

static bool BeforeLuaSupport_RegisterScriptData(lua_State* L);static void AfterLuaSupport_RegisterScriptData(lua_State* L);static void ReplaceLuaSupport_RegisterScriptData(void (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::LuaSupport_RegisterScriptData>(host, &BeforeLuaSupport_RegisterScriptData);CivRegisterAfter<CivHooks::LuaSupport_RegisterScriptData>(host, &AfterLuaSupport_RegisterScriptData);CivRegisterReplace<CivHooks::LuaSupport_RegisterScriptData>(host, &ReplaceLuaSupport_RegisterScriptData);

Code

41void LuaSupport::RegisterScriptData(lua_State* L)42{43	CvLuaEnums::Register(L);44	CvLuaFractal::Register(L);45	CvLuaGameInfo::Register(L);46	CvLuaMap::Register(L);47	CvLuaGame::Register(L);48	CvLuaPlayer::Register(L);49	CvLuaTeam::Register(L);50}

Calls

Called by