CvLuaPlayer::Register(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 45
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_Register
Hooks
static bool BeforeCvLuaPlayer_Register(lua_State* L);static void AfterCvLuaPlayer_Register(lua_State* L);static void ReplaceCvLuaPlayer_Register(void (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_Register>(host, &BeforeCvLuaPlayer_Register);CivRegisterAfter<CivHooks::CvLuaPlayer_Register>(host, &AfterCvLuaPlayer_Register);CivRegisterReplace<CivHooks::CvLuaPlayer_Register>(host, &ReplaceCvLuaPlayer_Register);
Code
45void CvLuaPlayer::Register(lua_State* L)46{47 FLua::Details::CCallWithErrorHandling(L, pRegister);48}
Calls
- CvLuaPlayer::pRegister(lua_State *)
FLua::Details::CCallWithErrorHandling