Hooks
static bool BeforeCvLuaTeam_lGetDefensivePower(lua_State* L, int& result);static void AfterCvLuaTeam_lGetDefensivePower(lua_State* L, int& result);static int ReplaceCvLuaTeam_lGetDefensivePower(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lGetDefensivePower>(host, &BeforeCvLuaTeam_lGetDefensivePower);CivRegisterAfter<CivHooks::CvLuaTeam_lGetDefensivePower>(host, &AfterCvLuaTeam_lGetDefensivePower);CivRegisterReplace<CivHooks::CvLuaTeam_lGetDefensivePower>(host, &ReplaceCvLuaTeam_lGetDefensivePower);