Hooks
static bool BeforeCvLuaTeam_lCanChangeWarPeace(lua_State* L, int& result);static void AfterCvLuaTeam_lCanChangeWarPeace(lua_State* L, int& result);static int ReplaceCvLuaTeam_lCanChangeWarPeace(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lCanChangeWarPeace>(host, &BeforeCvLuaTeam_lCanChangeWarPeace);CivRegisterAfter<CivHooks::CvLuaTeam_lCanChangeWarPeace>(host, &AfterCvLuaTeam_lCanChangeWarPeace);CivRegisterReplace<CivHooks::CvLuaTeam_lCanChangeWarPeace>(host, &ReplaceCvLuaTeam_lCanChangeWarPeace);