CvDllGameContext
- Declared in
- CvDllContext.h, line 19
- Based on
ICvGameContext3
Functions
- Allocate(size_t)
- CreateNetInitInfo()
- CreateNetLoadGameInfo()
- CreateRandomNumberGenerator()
- CvDllGameContext() not a hook point
- Debug_GetHeap() const
- Destroy()
- DestroyNetInitInfo(unsigned int)
- DestroyNetLoadGameInfo(unsigned int)
- DestroyRandomNumberGenerator(unsigned int)
- DestroySingleton()
- Free(void *)
- GetAI_HANDICAP() const
- GetAILogging()
- GetAIPerfLogging()
- GetAllowRClickMovementWhileScrolling()
- GetBARBARIAN_CIVILIZATION() const
- GetBARBARIAN_HANDICAP() const
- GetBARBARIAN_LEADER() const
- GetBuilderAILogging()
- GetBuildInfo(BuildTypes)
- GetBuildingInfo(BuildingTypes)
- GetCITY_ZOOM_LEVEL_1() const
- GetCITY_ZOOM_LEVEL_2() const
- GetCITY_ZOOM_LEVEL_3() const
- GetCITY_ZOOM_OFFSET() const
- GetCityPlotX()
- GetCityPlotY()
- GetCivilizationInfo(CivilizationTypes)
- GetCivilizationInfoIndex(const char *)
- GetColorInfo(ColorTypes)
- GetDatabaseLoadUtility()
- GetDEFICIT_UNIT_DISBANDING_THRESHOLD() const
- GetDefineSTRING(char *, size_t, const char *, bool)
- GetDLLGUID()
- GetDLLVersion()
- GetEraInfo(EraTypes)
- GetFeatureInfo(FeatureTypes)
- GetGame()
- GetGameAsynch()
- GetGameOptionInfo(GameOptionTypes)
- GetGameSpeedInfo(GameSpeedTypes)
- GetHandicapInfo(HandicapTypes)
- GetHeap()
- GetHEAVY_RESOURCE_THRESHOLD() const
- GetHexDebugLayerNames()
- GetHexDebugLayerScale(const char *)
- GetHexDebugLayerString(ICvPlot1 *, const char *, PlayerTypes, char *, unsigned int)
- GetImprovementInfo(ImprovementTypes)
- GetInfoTypeForHash(uint, bool) const
- GetInfoTypeForString(const char *, bool) const
- GetInterfaceModeInfo(InterfaceModeTypes)
- GetLAST_BRIDGE_ART_ERA() const
- GetLAST_EMBARK_ART_ERA() const
- GetLAST_UNIT_ART_ERA() const
- GetLeaderHeadInfo(LeaderHeadTypes)
- GetLogging()
- GetMap()
- GetMAX_CITY_HIT_POINTS() const
- GetMINOR_CIV_HANDICAP() const
- GetMINOR_CIVILIZATION() const
- GetMinorCivInfo(MinorCivTypes)
- GetMissionInfo(MissionTypes)
- GetMOVE_DENOMINATOR() const
- GetNetInitInfo(unsigned int)
- GetNetLoadGameInfo(unsigned int)
- GetNetMessageHandler()
- GetNetworkSyncronizer()
- GetNotificationType(int) const
- GetNUM_CITY_PLOTS() const
- GetNumAIPlayableCivilizationInfos()
- GetNumBuildInfos()
- GetNumBuildingInfos()
- GetNumCivilizationInfos()
- GetNumClimateInfos()
- GetNumColorInfos()
- GetNumEraInfos()
- GetNumFeatureInfos()
- GetNumGameOptionInfos()
- GetNumGameSpeedInfos()
- GetNumHandicapInfos()
- GetNumImprovementInfos()
- GetNumLeaderHeadInfos()
- GetNumMinorCivInfos()
- GetNumPlayableCivilizationInfos()
- GetNumPlayableMinorCivs()
- GetNumPlayerColorInfos()
- GetNumPolicyInfos()
- GetNumPromotionInfos()
- GetNumResourceInfos()
- GetNumSeaLevelInfos()
- GetNumTechInfos()
- GetNumTerrainInfos()
- GetNumUnitCombatClassInfos()
- GetNumUnitInfos()
- GetNumVictoryInfos()
- GetNumWorldInfos()
- GetPlayerAndCityAILogSplit()
- GetPlayerColorInfo(PlayerColorTypes)
- GetPlayerOptionInfo(PlayerOptionTypes)
- GetPlotDirectionX()
- GetPlotDirectionY()
- GetPolicyInfo(PolicyTypes)
- GetPostTurnAutosaves()
- GetPreGame()
- GetPromotionInfo(PromotionTypes)
- GetRandLogging()
- GetRandomNumberGenerator(unsigned int)
- GetResourceInfo(ResourceTypes)
- GetRUINS_IMPROVEMENT() const
- GetScriptSystemUtility()
- GetSHALLOW_WATER_TERRAIN() const
- GetSingleton()
- GetSTANDARD_GAMESPEED() const
- GetSTANDARD_HANDICAP() const
- GetTeam(TeamTypes)
- GetTechInfo(TechTypes)
- GetTerrainInfo(TerrainTypes)
- GetTutorialDebugging()
- GetTutorialLogging()
- GetUnitCombatClassInfo(UnitCombatTypes)
- GetUnitInfo(UnitTypes)
- GetVictoryInfo(VictoryTypes)
- GetWALLS_BUILDINGCLASS() const
- GetWorldBuilderMapLoader()
- Init() not a hook point
- InitializeSingleton()
- IsGraphicsInitialized() const
- QueryInterface(GUID)
- RandomNumberGeneratorSyncCheck(PlayerTypes, ICvRandom1 *, bool)
- ResetPathFinder()
- SetAILogging(bool)
- SetAIPerfLogging(bool)
- SetAllowRClickMovementWhileScrolling(bool)
- SetBuilderAILogging(bool)
- SetDLLIFace(ICvEngineUtility1 *)
- SetEngineUserInterface(ICvUserInterface2 *)
- SetGameDatabase(Database::Connection *)
- SetGraphicsInitialized(bool)
- SetLogging(bool)
- SetOutOfSyncDebuggingEnabled(bool)
- SetPlayerAndCityAILogSplit(bool)
- SetPostTurnAutosaves(bool)
- SetRandLogging(int)
- SetTutorialDebugging(bool)
- SetTutorialLogging(bool)
- TEMPCalculatePathFinderUpdates(ICvUnit1 *, int, int)
- TEMPOnHexUnitChanged(ICvUnit1 *)
- TEMPOnHexUnitChangedAttack(ICvUnit1 *)
- Uninit() not a hook point
- ~CvDllGameContext() not a hook point