Hooks
static bool BeforeCvDllGameContext_GetBuildingInfo(CvDllGameContext* self, BuildingTypes eBuilding, ICvBuildingInfo1*& result);static void AfterCvDllGameContext_GetBuildingInfo(CvDllGameContext* self, BuildingTypes eBuilding, ICvBuildingInfo1*& result);static ICvBuildingInfo1* ReplaceCvDllGameContext_GetBuildingInfo(ICvBuildingInfo1* (*original)(CvDllGameContext*, BuildingTypes), CvDllGameContext* self, BuildingTypes eBuilding);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetBuildingInfo::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetBuildingInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetBuildingInfo::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetBuildingInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetBuildingInfo::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetBuildingInfo);