Bazaar developer reference

CvDllGameContext::GetUnitCombatClassInfo(UnitCombatTypes)

Defined in
CvDllContext.cpp, line 535
Class
CvDllGameContext
Hook name
CivHooks::CvDllGameContext_GetUnitCombatClassInfo

Hooks

static bool BeforeCvDllGameContext_GetUnitCombatClassInfo(CvDllGameContext* self, UnitCombatTypes eUnitCombat, ICvUnitCombatClassInfo1*& result);static void AfterCvDllGameContext_GetUnitCombatClassInfo(CvDllGameContext* self, UnitCombatTypes eUnitCombat, ICvUnitCombatClassInfo1*& result);static ICvUnitCombatClassInfo1* ReplaceCvDllGameContext_GetUnitCombatClassInfo(ICvUnitCombatClassInfo1* (*original)(CvDllGameContext*, UnitCombatTypes), CvDllGameContext* self, UnitCombatTypes eUnitCombat);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetUnitCombatClassInfo::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetUnitCombatClassInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetUnitCombatClassInfo::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetUnitCombatClassInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetUnitCombatClassInfo::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetUnitCombatClassInfo);

Code

535ICvUnitCombatClassInfo1* CvDllGameContext::GetUnitCombatClassInfo(UnitCombatTypes eUnitCombat)536{537	CvBaseInfo* pkEntry = GC.getUnitCombatClassInfo(eUnitCombat);538	return (NULL != pkEntry)? new CvDllUnitCombatClassInfo(pkEntry) : NULL;539}

Calls