Bazaar developer reference

CvDllGameContext::GetVictoryInfo(VictoryTypes)

Defined in
CvDllContext.cpp, line 541
Class
CvDllGameContext
Hook name
CivHooks::CvDllGameContext_GetVictoryInfo

Hooks

static bool BeforeCvDllGameContext_GetVictoryInfo(CvDllGameContext* self, VictoryTypes eVictoryType, ICvVictoryInfo1*& result);static void AfterCvDllGameContext_GetVictoryInfo(CvDllGameContext* self, VictoryTypes eVictoryType, ICvVictoryInfo1*& result);static ICvVictoryInfo1* ReplaceCvDllGameContext_GetVictoryInfo(ICvVictoryInfo1* (*original)(CvDllGameContext*, VictoryTypes), CvDllGameContext* self, VictoryTypes eVictoryType);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetVictoryInfo::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetVictoryInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetVictoryInfo::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetVictoryInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetVictoryInfo::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetVictoryInfo);

Code

541ICvVictoryInfo1* CvDllGameContext::GetVictoryInfo(VictoryTypes eVictoryType)542{543	CvVictoryInfo* pkEntry = GC.getVictoryInfo(eVictoryType);544	return (NULL != pkEntry)? new CvDllVictoryInfo(pkEntry) : NULL;545}

Calls