Hooks
static bool BeforeCvDllGameContext_GetScriptSystemUtility(CvDllGameContext* self, ICvScriptSystemUtility1*& result);static void AfterCvDllGameContext_GetScriptSystemUtility(CvDllGameContext* self, ICvScriptSystemUtility1*& result);static ICvScriptSystemUtility1* ReplaceCvDllGameContext_GetScriptSystemUtility(ICvScriptSystemUtility1* (*original)(CvDllGameContext*), CvDllGameContext* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetScriptSystemUtility::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetScriptSystemUtility);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetScriptSystemUtility::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetScriptSystemUtility);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetScriptSystemUtility::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetScriptSystemUtility);