Hooks
static bool BeforeCvDllGameContext_GetDatabaseLoadUtility(CvDllGameContext* self, ICvDLLDatabaseUtility1*& result);static void AfterCvDllGameContext_GetDatabaseLoadUtility(CvDllGameContext* self, ICvDLLDatabaseUtility1*& result);static ICvDLLDatabaseUtility1* ReplaceCvDllGameContext_GetDatabaseLoadUtility(ICvDLLDatabaseUtility1* (*original)(CvDllGameContext*), CvDllGameContext* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetDatabaseLoadUtility::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetDatabaseLoadUtility);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetDatabaseLoadUtility::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetDatabaseLoadUtility);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetDatabaseLoadUtility::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetDatabaseLoadUtility);