Bazaar developer reference

CvDllGameContext::GetGameSpeedInfo(GameSpeedTypes)

Defined in
CvDllContext.cpp, line 445
Class
CvDllGameContext
Hook name
CivHooks::CvDllGameContext_GetGameSpeedInfo

Hooks

static bool BeforeCvDllGameContext_GetGameSpeedInfo(CvDllGameContext* self, GameSpeedTypes eGameSpeedNum, ICvGameSpeedInfo1*& result);static void AfterCvDllGameContext_GetGameSpeedInfo(CvDllGameContext* self, GameSpeedTypes eGameSpeedNum, ICvGameSpeedInfo1*& result);static ICvGameSpeedInfo1* ReplaceCvDllGameContext_GetGameSpeedInfo(ICvGameSpeedInfo1* (*original)(CvDllGameContext*, GameSpeedTypes), CvDllGameContext* self, GameSpeedTypes eGameSpeedNum);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetGameSpeedInfo::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetGameSpeedInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetGameSpeedInfo::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetGameSpeedInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetGameSpeedInfo::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetGameSpeedInfo);

Code

445ICvGameSpeedInfo1* CvDllGameContext::GetGameSpeedInfo(GameSpeedTypes eGameSpeedNum)446{447	CvGameSpeedInfo* pkInfo = GC.getGameSpeedInfo(eGameSpeedNum);448	return (NULL != pkInfo)? new CvDllGameSpeedInfo(pkInfo) : NULL;449}

Calls