Hooks
static bool BeforeCvDllGameContext_GetWALLS_BUILDINGCLASS(const CvDllGameContext* self, int& result);static void AfterCvDllGameContext_GetWALLS_BUILDINGCLASS(const CvDllGameContext* self, int& result);static int ReplaceCvDllGameContext_GetWALLS_BUILDINGCLASS(int (*original)(const CvDllGameContext*), const CvDllGameContext* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetWALLS_BUILDINGCLASS::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetWALLS_BUILDINGCLASS);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetWALLS_BUILDINGCLASS::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetWALLS_BUILDINGCLASS);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetWALLS_BUILDINGCLASS::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetWALLS_BUILDINGCLASS);