Hooks
static bool BeforeCvDllGameContext_GetNetLoadGameInfo(CvDllGameContext* self, unsigned int index, ICvNetLoadGameInfo1*& result);static void AfterCvDllGameContext_GetNetLoadGameInfo(CvDllGameContext* self, unsigned int index, ICvNetLoadGameInfo1*& result);static ICvNetLoadGameInfo1* ReplaceCvDllGameContext_GetNetLoadGameInfo(ICvNetLoadGameInfo1* (*original)(CvDllGameContext*, unsigned int), CvDllGameContext* self, unsigned int index);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetNetLoadGameInfo::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetNetLoadGameInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetNetLoadGameInfo::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetNetLoadGameInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetNetLoadGameInfo::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetNetLoadGameInfo);