Hooks
static bool BeforeCvDllGameContext_GetNetMessageHandler(CvDllGameContext* self, ICvNetMessageHandler1*& result);static void AfterCvDllGameContext_GetNetMessageHandler(CvDllGameContext* self, ICvNetMessageHandler1*& result);static ICvNetMessageHandler1* ReplaceCvDllGameContext_GetNetMessageHandler(ICvNetMessageHandler1* (*original)(CvDllGameContext*), CvDllGameContext* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetNetMessageHandler::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetNetMessageHandler);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetNetMessageHandler::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetNetMessageHandler);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetNetMessageHandler::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetNetMessageHandler);