Hooks
static bool BeforeCvDllGameContext_GetGameOptionInfo(CvDllGameContext* self, GameOptionTypes eGameOptionNum, ICvGameOptionInfo1*& result);static void AfterCvDllGameContext_GetGameOptionInfo(CvDllGameContext* self, GameOptionTypes eGameOptionNum, ICvGameOptionInfo1*& result);static ICvGameOptionInfo1* ReplaceCvDllGameContext_GetGameOptionInfo(ICvGameOptionInfo1* (*original)(CvDllGameContext*, GameOptionTypes), CvDllGameContext* self, GameOptionTypes eGameOptionNum);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetGameOptionInfo::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetGameOptionInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetGameOptionInfo::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetGameOptionInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetGameOptionInfo::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetGameOptionInfo);