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CvDllGameContext::GetLeaderHeadInfo(LeaderHeadTypes)

Defined in
CvDllContext.cpp, line 469
Class
CvDllGameContext
Hook name
CivHooks::CvDllGameContext_GetLeaderHeadInfo

Hooks

static bool BeforeCvDllGameContext_GetLeaderHeadInfo(CvDllGameContext* self, LeaderHeadTypes eLeaderHeadNum, ICvLeaderHeadInfo1*& result);static void AfterCvDllGameContext_GetLeaderHeadInfo(CvDllGameContext* self, LeaderHeadTypes eLeaderHeadNum, ICvLeaderHeadInfo1*& result);static ICvLeaderHeadInfo1* ReplaceCvDllGameContext_GetLeaderHeadInfo(ICvLeaderHeadInfo1* (*original)(CvDllGameContext*, LeaderHeadTypes), CvDllGameContext* self, LeaderHeadTypes eLeaderHeadNum);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetLeaderHeadInfo::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetLeaderHeadInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetLeaderHeadInfo::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetLeaderHeadInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetLeaderHeadInfo::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetLeaderHeadInfo);

Code

469ICvLeaderHeadInfo1* CvDllGameContext::GetLeaderHeadInfo(LeaderHeadTypes eLeaderHeadNum)470{471	CvLeaderHeadInfo* pkInfo = GC.getLeaderHeadInfo(eLeaderHeadNum);472	return (NULL != pkInfo)? new CvDllLeaderHeadInfo(pkInfo) : NULL;473}

Calls