Hooks
static bool BeforeCvDllGameContext_GetLeaderHeadInfo(CvDllGameContext* self, LeaderHeadTypes eLeaderHeadNum, ICvLeaderHeadInfo1*& result);static void AfterCvDllGameContext_GetLeaderHeadInfo(CvDllGameContext* self, LeaderHeadTypes eLeaderHeadNum, ICvLeaderHeadInfo1*& result);static ICvLeaderHeadInfo1* ReplaceCvDllGameContext_GetLeaderHeadInfo(ICvLeaderHeadInfo1* (*original)(CvDllGameContext*, LeaderHeadTypes), CvDllGameContext* self, LeaderHeadTypes eLeaderHeadNum);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetLeaderHeadInfo::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameContext_GetLeaderHeadInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetLeaderHeadInfo::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameContext_GetLeaderHeadInfo);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameContext_GetLeaderHeadInfo::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameContext_GetLeaderHeadInfo);