CvDllGameAsynch
- Declared in
- CvDllGameAsynch.h, line 11
- Based on
ICvGameAsynch1
Functions
- CvDllGameAsynch(CvGame *) not a hook point
- DecrementReference()
- Destroy()
- GetActivePlayer()
- GetActiveTeam()
- GetGameSpeedType() const
- GetGameState()
- GetGameTurn() const
- GetHandicapType() const
- GetReferenceCount()
- IncrementReference()
- IsAction(int, bool, bool, bool)
- IsDebugMode() const
- IsFinalInitialized() const
- IsGameMultiPlayer() const
- IsHotSeat() const
- IsMPOption(MultiplayerOptionTypes) const
- IsNetworkMultiPlayer() const
- IsOption(GameOptionTypes) const
- IsPaused()
- IsPbem() const
- IsTeamGame() const
- operator delete(void *) not a hook point
- operator new(size_t) not a hook point
- QueryInterface(GUID)
- TunerEverConnected() const
- ~CvDllGameAsynch() not a hook point