Bazaar developer reference

CvDllGameAsynch::IsFinalInitialized() const

Defined in
CvDllGameAsynch.cpp, line 117
Class
CvDllGameAsynch
Hook name
CivHooks::CvDllGameAsynch_IsFinalInitialized

Hooks

static bool BeforeCvDllGameAsynch_IsFinalInitialized(const CvDllGameAsynch* self, bool& result);static void AfterCvDllGameAsynch_IsFinalInitialized(const CvDllGameAsynch* self, bool& result);static bool ReplaceCvDllGameAsynch_IsFinalInitialized(bool (*original)(const CvDllGameAsynch*), const CvDllGameAsynch* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_IsFinalInitialized::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameAsynch_IsFinalInitialized);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_IsFinalInitialized::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameAsynch_IsFinalInitialized);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_IsFinalInitialized::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameAsynch_IsFinalInitialized);

Code

117bool CvDllGameAsynch::IsFinalInitialized() const118{119	return m_pGame->isFinalInitialized();120}

Calls