Hooks
static bool BeforeCvDllGameAsynch_GetActiveTeam(CvDllGameAsynch* self, TeamTypes& result);static void AfterCvDllGameAsynch_GetActiveTeam(CvDllGameAsynch* self, TeamTypes& result);static TeamTypes ReplaceCvDllGameAsynch_GetActiveTeam(TeamTypes (*original)(CvDllGameAsynch*), CvDllGameAsynch* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_GetActiveTeam::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameAsynch_GetActiveTeam);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_GetActiveTeam::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameAsynch_GetActiveTeam);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_GetActiveTeam::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameAsynch_GetActiveTeam);