Hooks
static bool BeforeCvDllGameAsynch_GetHandicapType(const CvDllGameAsynch* self, HandicapTypes& result);static void AfterCvDllGameAsynch_GetHandicapType(const CvDllGameAsynch* self, HandicapTypes& result);static HandicapTypes ReplaceCvDllGameAsynch_GetHandicapType(HandicapTypes (*original)(const CvDllGameAsynch*), const CvDllGameAsynch* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_GetHandicapType::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameAsynch_GetHandicapType);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_GetHandicapType::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameAsynch_GetHandicapType);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_GetHandicapType::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameAsynch_GetHandicapType);