Bazaar developer reference

CvDllGameAsynch::QueryInterface(GUID)

Defined in
CvDllGameAsynch.cpp, line 24
Class
CvDllGameAsynch
Hook name
CivHooks::CvDllGameAsynch_QueryInterface

Hooks

static bool BeforeCvDllGameAsynch_QueryInterface(CvDllGameAsynch* self, GUID guidInterface, void*& result);static void AfterCvDllGameAsynch_QueryInterface(CvDllGameAsynch* self, GUID guidInterface, void*& result);static void* ReplaceCvDllGameAsynch_QueryInterface(void* (*original)(CvDllGameAsynch*, GUID), CvDllGameAsynch* self, GUID guidInterface);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_QueryInterface::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameAsynch_QueryInterface);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_QueryInterface::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameAsynch_QueryInterface);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_QueryInterface::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameAsynch_QueryInterface);

Code

24void* CvDllGameAsynch::QueryInterface(GUID guidInterface)25{26	if(guidInterface == ICvUnknown::GetInterfaceId() ||27		guidInterface == ICvGame1::GetInterfaceId())28	{29		IncrementReference();30		return this;31	}3233	return NULL;34}

Calls