Hooks
static bool BeforeCvDllGameAsynch_IsGameMultiPlayer(const CvDllGameAsynch* self, bool& result);static void AfterCvDllGameAsynch_IsGameMultiPlayer(const CvDllGameAsynch* self, bool& result);static bool ReplaceCvDllGameAsynch_IsGameMultiPlayer(bool (*original)(const CvDllGameAsynch*), const CvDllGameAsynch* self);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_IsGameMultiPlayer::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllGameAsynch_IsGameMultiPlayer);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_IsGameMultiPlayer::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllGameAsynch_IsGameMultiPlayer);host->RegisterHook(host->pluginIndex, CivHooks::CvDllGameAsynch_IsGameMultiPlayer::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllGameAsynch_IsGameMultiPlayer);