CvLuaArea
- Declared in
- Lua/CvLuaArea.h, line 15
- Based on
- CvLuaScopedInstance
Functions
- GetTypeName()
- HandleMissingInstance(lua_State *)
- lCalculateTotalBestNatureYield(lua_State *)
- lCountCoastalLand(lua_State *)
- lCountNumUniqueResourceTypes(lua_State *)
- lGetCitiesPerPlayer(lua_State *)
- lGetFreeSpecialist(lua_State *)
- lGetID(lua_State *)
- lGetNumCities(lua_State *)
- lGetNumImprovements(lua_State *)
- lGetNumOwnedTiles(lua_State *)
- lGetNumResources(lua_State *)
- lGetNumRevealedTiles(lua_State *)
- lGetNumRiverEdges(lua_State *)
- lGetNumStartingPlots(lua_State *)
- lGetNumTiles(lua_State *)
- lGetNumTotalResources(lua_State *)
- lGetNumUnits(lua_State *)
- lGetNumUnownedTiles(lua_State *)
- lGetNumUnrevealedTiles(lua_State *)
- lGetPopulationPerPlayer(lua_State *)
- lGetTargetCity(lua_State *)
- lGetTotalPopulation(lua_State *)
- lGetUnitsPerPlayer(lua_State *)
- lGetYieldRateModifier(lua_State *)
- lIsNone(lua_State *)
- lIsWater(lua_State *)
- PushMethods(lua_State *, int)