CvLuaArea::lGetNumUnits(lua_State *)
- Defined in
- Lua/CvLuaArea.cpp, line 177
- Class
- CvLuaArea
- Hook name
CivHooks::CvLuaArea_lGetNumUnits
Hooks
static bool BeforeCvLuaArea_lGetNumUnits(lua_State* L, int& result);static void AfterCvLuaArea_lGetNumUnits(lua_State* L, int& result);static int ReplaceCvLuaArea_lGetNumUnits(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaArea_lGetNumUnits>(host, &BeforeCvLuaArea_lGetNumUnits);CivRegisterAfter<CivHooks::CvLuaArea_lGetNumUnits>(host, &AfterCvLuaArea_lGetNumUnits);CivRegisterReplace<CivHooks::CvLuaArea_lGetNumUnits>(host, &ReplaceCvLuaArea_lGetNumUnits);
Code
176//int getNumUnits();177int CvLuaArea::lGetNumUnits(lua_State* L)178{179 CvArea* pkArea = GetInstance(L);180181 const int iResult = pkArea->getNumUnits();182 lua_pushinteger(L, iResult);183 return 1;184}
Calls
- CvArea::getNumUnits() const
CvLuaScopedInstance::GetInstancelua_pushinteger