Bazaar developer reference

CvLuaArea::lGetPopulationPerPlayer(lua_State *)

Defined in
Lua/CvLuaArea.cpp, line 238
Class
CvLuaArea
Hook name
CivHooks::CvLuaArea_lGetPopulationPerPlayer

Hooks

static bool BeforeCvLuaArea_lGetPopulationPerPlayer(lua_State* L, int& result);static void AfterCvLuaArea_lGetPopulationPerPlayer(lua_State* L, int& result);static int ReplaceCvLuaArea_lGetPopulationPerPlayer(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaArea_lGetPopulationPerPlayer>(host, &BeforeCvLuaArea_lGetPopulationPerPlayer);CivRegisterAfter<CivHooks::CvLuaArea_lGetPopulationPerPlayer>(host, &AfterCvLuaArea_lGetPopulationPerPlayer);CivRegisterReplace<CivHooks::CvLuaArea_lGetPopulationPerPlayer>(host, &ReplaceCvLuaArea_lGetPopulationPerPlayer);

Code

237//int getPopulationPerPlayer(PlayerTypes eIndex);238int CvLuaArea::lGetPopulationPerPlayer(lua_State* L)239{240	CvArea* pkArea = GetInstance(L);241	const PlayerTypes eIndex = (PlayerTypes)lua_tointeger(L, 2);242243	const int iResult = pkArea->getPopulationPerPlayer(eIndex);244	lua_pushinteger(L, iResult);245	return 1;246}

Calls

Called by