Hooks
static bool BeforeCvGame_getBestLandUnit(CvGame* self, UnitTypes& result);static void AfterCvGame_getBestLandUnit(CvGame* self, UnitTypes& result);static UnitTypes ReplaceCvGame_getBestLandUnit(UnitTypes (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_getBestLandUnit>(host, &BeforeCvGame_getBestLandUnit);CivRegisterAfter<CivHooks::CvGame_getBestLandUnit>(host, &AfterCvGame_getBestLandUnit);CivRegisterReplace<CivHooks::CvGame_getBestLandUnit>(host, &ReplaceCvGame_getBestLandUnit);