Hooks
static bool BeforeCvGame_getBestLandUnitCombat(CvGame* self, int& result);static void AfterCvGame_getBestLandUnitCombat(CvGame* self, int& result);static int ReplaceCvGame_getBestLandUnitCombat(int (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_getBestLandUnitCombat>(host, &BeforeCvGame_getBestLandUnitCombat);CivRegisterAfter<CivHooks::CvGame_getBestLandUnitCombat>(host, &AfterCvGame_getBestLandUnitCombat);CivRegisterReplace<CivHooks::CvGame_getBestLandUnitCombat>(host, &ReplaceCvGame_getBestLandUnitCombat);