CvDllWorldBuilderMapLoader
- Declared in
- CvDllWorldBuilderMapLoader.h, line 12
- Based on
ICvWorldBuilderMapLoader2
Functions
- AddRandomItems(lua_State *)
- ClearGoodies()
- ClearResources()
- CvDllWorldBuilderMapLoader() not a hook point
- Destroy()
- GenerateRandomMap(const char *)
- GetCurrentMapInfo()
- GetMapPlayerCount()
- GetMapPlayers(lua_State *)
- GetMapPlayerSlot(uint)
- GetMapPreview(lua_State *) not a hook point
- GetWorldSizeType() const
- InitMap()
- LoadModData(lua_State *)
- MapPlayerToSlot(uint, PlayerTypes)
- operator delete(void *) not a hook point
- operator new(size_t) not a hook point
- Preload(const wchar_t *, bool)
- PreviewPlayableCivCount(const wchar_t *)
- QueryInterface(GUID)
- ResetPlayerSlots()
- Save(const wchar_t *, const char *)
- ScatterGoodies(lua_State *)
- ScatterResources(lua_State *)
- SetInitialItems(bool)
- SetupGameOptions()
- SetupPlayers()
- ValidateCoast()
- ValidateTerrain()
- ~CvDllWorldBuilderMapLoader() not a hook point