Hooks
static bool BeforeCvDllWorldBuilderMapLoader_GetMapPlayerSlot(CvDllWorldBuilderMapLoader* self, uint uiPlayer, PlayerTypes& result);static void AfterCvDllWorldBuilderMapLoader_GetMapPlayerSlot(CvDllWorldBuilderMapLoader* self, uint uiPlayer, PlayerTypes& result);static PlayerTypes ReplaceCvDllWorldBuilderMapLoader_GetMapPlayerSlot(PlayerTypes (*original)(CvDllWorldBuilderMapLoader*, uint), CvDllWorldBuilderMapLoader* self, uint uiPlayer);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_GetMapPlayerSlot::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllWorldBuilderMapLoader_GetMapPlayerSlot);host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_GetMapPlayerSlot::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllWorldBuilderMapLoader_GetMapPlayerSlot);host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_GetMapPlayerSlot::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllWorldBuilderMapLoader_GetMapPlayerSlot);