Hooks
static bool BeforeCvDllWorldBuilderMapLoader_MapPlayerToSlot(CvDllWorldBuilderMapLoader* self, uint uiPlayer, PlayerTypes ePlayerSlot);static void AfterCvDllWorldBuilderMapLoader_MapPlayerToSlot(CvDllWorldBuilderMapLoader* self, uint uiPlayer, PlayerTypes ePlayerSlot);static void ReplaceCvDllWorldBuilderMapLoader_MapPlayerToSlot(void (*original)(CvDllWorldBuilderMapLoader*, uint, PlayerTypes), CvDllWorldBuilderMapLoader* self, uint uiPlayer, PlayerTypes ePlayerSlot);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_MapPlayerToSlot::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllWorldBuilderMapLoader_MapPlayerToSlot);host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_MapPlayerToSlot::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllWorldBuilderMapLoader_MapPlayerToSlot);host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_MapPlayerToSlot::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllWorldBuilderMapLoader_MapPlayerToSlot);