Bazaar developer reference

CvDllWorldBuilderMapLoader::AddRandomItems(lua_State *)

Defined in
CvDllWorldBuilderMapLoader.cpp, line 146
Class
CvDllWorldBuilderMapLoader
Hook name
CivHooks::CvDllWorldBuilderMapLoader_AddRandomItems

Hooks

static bool BeforeCvDllWorldBuilderMapLoader_AddRandomItems(CvDllWorldBuilderMapLoader* self, lua_State* L, int& result);static void AfterCvDllWorldBuilderMapLoader_AddRandomItems(CvDllWorldBuilderMapLoader* self, lua_State* L, int& result);static int ReplaceCvDllWorldBuilderMapLoader_AddRandomItems(int (*original)(CvDllWorldBuilderMapLoader*, lua_State*), CvDllWorldBuilderMapLoader* self, lua_State* L);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_AddRandomItems::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllWorldBuilderMapLoader_AddRandomItems);host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_AddRandomItems::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllWorldBuilderMapLoader_AddRandomItems);host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_AddRandomItems::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllWorldBuilderMapLoader_AddRandomItems);

Code

146int CvDllWorldBuilderMapLoader::AddRandomItems(lua_State* L)147{148	return CvWorldBuilderMapLoader::AddRandomItems(L);149}

Calls