Bazaar developer reference

CvDllWorldBuilderMapLoader::LoadModData(lua_State *)

Defined in
CvDllWorldBuilderMapLoader.cpp, line 90
Class
CvDllWorldBuilderMapLoader
Hook name
CivHooks::CvDllWorldBuilderMapLoader_LoadModData

Hooks

static bool BeforeCvDllWorldBuilderMapLoader_LoadModData(CvDllWorldBuilderMapLoader* self, lua_State* L, int& result);static void AfterCvDllWorldBuilderMapLoader_LoadModData(CvDllWorldBuilderMapLoader* self, lua_State* L, int& result);static int ReplaceCvDllWorldBuilderMapLoader_LoadModData(int (*original)(CvDllWorldBuilderMapLoader*, lua_State*), CvDllWorldBuilderMapLoader* self, lua_State* L);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_LoadModData::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllWorldBuilderMapLoader_LoadModData);host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_LoadModData::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllWorldBuilderMapLoader_LoadModData);host->RegisterHook(host->pluginIndex, CivHooks::CvDllWorldBuilderMapLoader_LoadModData::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllWorldBuilderMapLoader_LoadModData);

Code

90int CvDllWorldBuilderMapLoader::LoadModData(lua_State* L)91{92	return CvWorldBuilderMapLoader::LoadModData(L);93}

Calls