Hooks
static bool BeforeCvLuaUnit_lSetOriginalOwner(lua_State* L, int& result);static void AfterCvLuaUnit_lSetOriginalOwner(lua_State* L, int& result);static int ReplaceCvLuaUnit_lSetOriginalOwner(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lSetOriginalOwner>(host, &BeforeCvLuaUnit_lSetOriginalOwner);CivRegisterAfter<CivHooks::CvLuaUnit_lSetOriginalOwner>(host, &AfterCvLuaUnit_lSetOriginalOwner);CivRegisterReplace<CivHooks::CvLuaUnit_lSetOriginalOwner>(host, &ReplaceCvLuaUnit_lSetOriginalOwner);