CvLuaUnit::lIsEmbarked(lua_State *)
- Defined in
- Lua/CvLuaUnit.cpp, line 1085
- Class
- CvLuaUnit
- Hook name
CivHooks::CvLuaUnit_lIsEmbarked
Hooks
static bool BeforeCvLuaUnit_lIsEmbarked(lua_State* L, int& result);static void AfterCvLuaUnit_lIsEmbarked(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsEmbarked(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsEmbarked>(host, &BeforeCvLuaUnit_lIsEmbarked);CivRegisterAfter<CivHooks::CvLuaUnit_lIsEmbarked>(host, &AfterCvLuaUnit_lIsEmbarked);CivRegisterReplace<CivHooks::CvLuaUnit_lIsEmbarked>(host, &ReplaceCvLuaUnit_lIsEmbarked);
Code
1084//bool isEmbarked();1085int CvLuaUnit::lIsEmbarked(lua_State* L)1086{1087 CvUnit* pkUnit = GetInstance(L);1088 const bool bResult = pkUnit->isEmbarked();10891090 lua_pushboolean(L, bResult);1091 return 1;1092}
Calls
CvLuaScopedInstance::GetInstance- CvUnit::isEmbarked() const
lua_pushboolean