Hooks
static bool BeforeCvLuaUnit_lIsDelayedDeath(lua_State* L, int& result);static void AfterCvLuaUnit_lIsDelayedDeath(lua_State* L, int& result);static int ReplaceCvLuaUnit_lIsDelayedDeath(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lIsDelayedDeath>(host, &BeforeCvLuaUnit_lIsDelayedDeath);CivRegisterAfter<CivHooks::CvLuaUnit_lIsDelayedDeath>(host, &AfterCvLuaUnit_lIsDelayedDeath);CivRegisterReplace<CivHooks::CvLuaUnit_lIsDelayedDeath>(host, &ReplaceCvLuaUnit_lIsDelayedDeath);