Hooks
static bool BeforeCvLuaUnit_lGetFortifyTurns(lua_State* L, int& result);static void AfterCvLuaUnit_lGetFortifyTurns(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetFortifyTurns(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetFortifyTurns>(host, &BeforeCvLuaUnit_lGetFortifyTurns);CivRegisterAfter<CivHooks::CvLuaUnit_lGetFortifyTurns>(host, &AfterCvLuaUnit_lGetFortifyTurns);CivRegisterReplace<CivHooks::CvLuaUnit_lGetFortifyTurns>(host, &ReplaceCvLuaUnit_lGetFortifyTurns);