Bazaar developer reference

CvLuaUnit::lGetCombatLimit(lua_State *)

Defined in
Lua/CvLuaUnit.cpp, line 2620
Class
CvLuaUnit
Hook name
CivHooks::CvLuaUnit_lGetCombatLimit

Hooks

static bool BeforeCvLuaUnit_lGetCombatLimit(lua_State* L, int& result);static void AfterCvLuaUnit_lGetCombatLimit(lua_State* L, int& result);static int ReplaceCvLuaUnit_lGetCombatLimit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaUnit_lGetCombatLimit>(host, &BeforeCvLuaUnit_lGetCombatLimit);CivRegisterAfter<CivHooks::CvLuaUnit_lGetCombatLimit>(host, &AfterCvLuaUnit_lGetCombatLimit);CivRegisterReplace<CivHooks::CvLuaUnit_lGetCombatLimit>(host, &ReplaceCvLuaUnit_lGetCombatLimit);

Code

2619//int combatLimit();2620int CvLuaUnit::lGetCombatLimit(lua_State* L)2621{2622	CvUnit* pkUnit = GetInstance(L);26232624	const int iResult = pkUnit->GetCombatLimit();2625	lua_pushinteger(L, iResult);2626	return 1;2627}

Calls

Called by